Post by Debby on Sept 15, 2015 9:03:50 GMT -5
Basic
Name: Debby
Gender: Female
Age: Exceeds age differently, but compared to a human 22
Blood Type: O
Level: D
Guild: None
Skills:
Skill Name: Survival
Description: Knowing how to obtain food in the wild, what to look out for, basic wound treatment, how to create a fire from what nature has to offer, and other basic skills one needs in order to make it in the wild.
Skill Name: Night vision
Description: Can see in the dark like a cat.
Skill Name: Fighting Dirty
Description: Pulling hair and piercings, kicking sheens, causing someone to trip, distracting others, these are just a few examples of fighting dirty. It’s basic combat skills with a spicy touch that would have any knight in great dismay at how dishonorable of a style it is.
Description
Height: 175cm
Weight: 64kg
Appearance: Debby has feminine hazel eyes and golden fur. Her ears are round, comparable to large cats like panthers and lions. She wears a strapless red mini-dress that’s frilled at the bottom, it is imbued with magical properties so that it fits her body when she grows and shrinks. Her red heels are imbued with the same magical properties.
Bio
Personality:
Skeptical: Debby has some major trust issues when it comes to the sincerity of others. She will always think of the most negative scenario regarding their true intentions and feelings towards her. This attitude makes it difficult for her to make friends or for others to want to become her friend.
Confident: With all the compliments she received from boys during her youth there’s no way she would ever feel insecure about her looks. She knows she’s a capable fighter and strong woman who can make it on her own, and doesn’t feel the need to rely on anyone else. Her confidence shows in the feminine way she walks and forward facial expressions.
Snooty: Not to be confused with confidence, she has little interest in those she doesn’t care about and when will always choose for herself in the face of danger. To her, anyone who tries to get close to her is either after her intimately, exotically, or want her around because she’s useful. She treats others with the same code as she thinks they treat her.
Stubborn: Once she’s made up her mind she finds it hard to change it. In an argument even if she is proven wrong she’ll have a lot of trouble admitting it. This makes it hard for her to apologize or even consider apologizing.
Loyal: Deep down however she’s a very nice feline, and if someone manages to break through the many walls that she puts up get her to see their real feelings she will be a friend for life. Her loyalty knows no bounds and will always put those she cares for before herself. A true friend being the one exception where she doesn’t choose for herself in the face of danger.
Loving: Everybody needs a hug now and then. Debby especially is very affectionate deep down and though she would never admit or publically show, would enjoy nothing more than to cuddle those she cares for. (think of things like covering those she cares for in blankets at night when no one watches)
Likes: Dancing, Snow, Heels.
Dislikes: Flirting men, Cigars/cigarettes, Sneakers(she’d rather walk barefoot than in anything other than heels.
History:
When Debby was young the children in Edolas gave her a hard time. Most of the boys thought she was the most beautiful exceed in Edolas, leaving all the girls terribly jealous of how pretty Debby was. With the boys being extremely nice to her and girls being mean to her she ended up surrounding herself with boys. Sadly, she discovered the only reason they befriended her was because they wanted her to be their girlfriend, therefore she put a stop to their friendship. Her parents were concerned for their isolated daughter and tried their best to arrange playdates with other girls, but Debby wouldn’t accept it.
During her teenage years she rebelled a lot and started hanging out with boys again, despite the fact she knew they liked her for her looks instead of her personality. She saw the world as a superficial place, where the only ones who cared about her for who she was were her parents. She in turn started behaving arrogant and nasty to the other girls, and learned how to manipulate guys to do what she wants. Though the only one she was destroying with this behavior was herself, and when her parents objected to her rebellious behavior they got into a huge fight.
These fights made Debby believe that she didn’t belong with the other exceeds, the fact that she didn’t look like them since she was more humanoid leading her to this conclusion. Therefore she left Extalia and visited the royal city of the humans. Though the civilians were frightened of her, fearing exceeds for their reputation. The more people ran away from her the more desperate she became for a positive response, but she was only hurting herself more by chasing after humans and ended up looking over the humans from a rooftop. It broke her heart that everyone had a place to belong except for her, and was very depressed about it.
She didn’t know that the humans from Edolas were stealing magic from another world, or that even another world existed. When that magic thunderstorm formed about the capital she didn’t know that it was a portal from another world. What she did know was that it was very dangerous to fly up there, and that she could even get herself killed, but being a depressed and rebellious teenager was all the more reason to invite danger and self-destruction into her life. Without even thinking of the consequences she flew up into the storm, crying and cursing that it wasn’t fair that she had no place to belong.
But the deeper into the storm she flew the closer she came to her destiny, and as she crossed worlds she lost consciousness. When she came to she was falling to the ground in Earthland, a blurry vision of a forest closing in on her. Her eyes grew large as she realized she was plummeting to her death and quickly activated her wings, managing to save herself in the nick of time and made a soft landing. Once on the ground she discovered she was now small like the other Exceeds back at Extalia and rushed over to the nearest lake to look at her reflection. She smiled, happily surprised that she was no longer different, but that smile faded again right after. It dawned on her that the fact that she was humanoid had little to do with her not fitting in. It was all because the exceed boys were superficial beings who liked her only for her looks, and the girls who were mean to her were no different.
When she came across her first human village in this new world she was confused as to why they weren’t scared of her. The humans she addressed were surprised that she could talk, and to her dismay some even wanted to keep her as a pet. She got worried when they told her they had never heard of exceeds, and felt empty inside when they said she was in Earthland and that they never heard of Edolas or Extalia before. Realizing she had traveled to a whole other world was a lot to cope with, but she told herself that it was perhaps for the better. Eventually she managed to convince herself that she didn’t belong in Edolas since she couldn’t get along with the exceeds or humans there, and that Earthland was to be her new home.
In the following years she spent her time traveling and learning about Earthland, a place where some humans had magic in their bodies and could cast magic from it, similar to how exceeds cast wings from their bodies. They had guilds and libraries you could go to and join to learn magic. Though regardless of how welcoming and amazing this new world appeared, she couldn’t shake her skepticism. After all, the only people in her life who she knew were real with her were her parents, and she ran away from them. She decided to learn magic from books and on her own terms, no guilds, just going solo. She’d sometimes meet other humans or teamed up for beneficial reasons, but never stuck around or came across another exceed before.
Magic
Mage Type: Athlete: speed/agility. The user focusses their magic on their legs and feet to increase their athletic capabilities, causing them to run and kick faster, and jump higher. This is a very risky magic to use since the body is not strengthened, and not unlike extreme sports has a high chance of self-injury when learning. The more professional the athlete however, the less likely it is to get injured by accident.
+Racial magic: Aera.
Elemental Affinity: Wind
Example spells:
Spells:
Spell Name: Free Run
Level: D
Range: 0
Description: Greatly increases the speed of the user. This makes them able to deliver fast attacks to their opponent and jump over small rivers. Can last up to 5 posts. After this the user needs to rest for 10 posts to be able to cast again.
Drawback: As she attacks she can’t dodge, and will have to either block or take the incoming attack.
Spell Name: Free Run II
Level: C
Range: 0
Description: Same as Free Run, but can now also dodge and run up walls. Free Run II can last up to 8 posts instead of 5.
Drawback: Takes damage from hitting anything solid/non-organic at this speed.
Spell Name: Free Run III
Level: B
Range: 0
Description: Same as Free Run II, but can last up to 12 posts instead of 8.
Drawback: Takes great damage from hitting anything of the same rank that is solid/non-organic.
Spell Name: Free Run IV
Level: A
Range: 0
Description: Same as Free Run III, but can last up to 15 posts instead of 12.
Drawback: Same as Free Run III
Spell Name: Free Run V
Level: S
Range: 0
Description: Same as Free Run IV, but can last up to 20 posts instead of 15.
Drawback: Same as Free Run IV.
Spell Name: Aera
Level: D
Range: 0
Description: Aera is a magic that allows the caster to sprout large angelic wings that give them the ability to fly. While flying the user can carry objects or people, but is limited to carrying only one passenger.
Drawback: Aera can be used for 10 posts in a row, after this the user must rest for two posts to cast it again. Can only carry a passenger for two posts in a row, the user must be passenger free for one post to carry a passenger again. The user can only carry two passengers if already airborne(since it’s more than they can lift), and will slowly sink to the ground. Can only carry two passengers for 1 post.
Spell Name: Aera Max Speed
Level: D
Range: 0
Description: Same as Aera, but with largely increased speed. Due to the increased speed can carry up to two passengers.
Drawback: Max Speed can be used for 3 posts in a row, after this the user must rest for 3 posts to cast it again.
Spell Name: Free Run Kick
Level: D
Range: 0
Description: User takes one post to run up to object/person to gain speed. In the post that follows the user can take out a lacrima that’s 150cm’s in diameter. If a person is hit by this attack they will suffer great damage.
Drawback: If this is aimed at a person they can see it coming from a mile away, and thus will have an easy time dodging.
Spell Name: Free Run Dodge
Level: D
Range: 0
Description: Greatly increases the speed of the user. By running away from the attack the user can escape an attack that has a diameter of 200cm.
Drawback: Is ineffective against heat-seeking attacks/attacks that follow her.
Spell Name: Battle Mode Shift
Level: D
Range: 0
Description: Battle Mode Shift makes the exceed regain their original agility, stamina, strength and form as to how they were in Edolas. This form can be held up to 3 posts.
Drawback: Drains magic power.
Name: Debby
Gender: Female
Age: Exceeds age differently, but compared to a human 22
Blood Type: O
Level: D
Guild: None
Skills:
Skill Name: Survival
Description: Knowing how to obtain food in the wild, what to look out for, basic wound treatment, how to create a fire from what nature has to offer, and other basic skills one needs in order to make it in the wild.
Skill Name: Night vision
Description: Can see in the dark like a cat.
Skill Name: Fighting Dirty
Description: Pulling hair and piercings, kicking sheens, causing someone to trip, distracting others, these are just a few examples of fighting dirty. It’s basic combat skills with a spicy touch that would have any knight in great dismay at how dishonorable of a style it is.
Description
Height: 175cm
Weight: 64kg
Appearance: Debby has feminine hazel eyes and golden fur. Her ears are round, comparable to large cats like panthers and lions. She wears a strapless red mini-dress that’s frilled at the bottom, it is imbued with magical properties so that it fits her body when she grows and shrinks. Her red heels are imbued with the same magical properties.
Bio
Personality:
Skeptical: Debby has some major trust issues when it comes to the sincerity of others. She will always think of the most negative scenario regarding their true intentions and feelings towards her. This attitude makes it difficult for her to make friends or for others to want to become her friend.
Confident: With all the compliments she received from boys during her youth there’s no way she would ever feel insecure about her looks. She knows she’s a capable fighter and strong woman who can make it on her own, and doesn’t feel the need to rely on anyone else. Her confidence shows in the feminine way she walks and forward facial expressions.
Snooty: Not to be confused with confidence, she has little interest in those she doesn’t care about and when will always choose for herself in the face of danger. To her, anyone who tries to get close to her is either after her intimately, exotically, or want her around because she’s useful. She treats others with the same code as she thinks they treat her.
Stubborn: Once she’s made up her mind she finds it hard to change it. In an argument even if she is proven wrong she’ll have a lot of trouble admitting it. This makes it hard for her to apologize or even consider apologizing.
Loyal: Deep down however she’s a very nice feline, and if someone manages to break through the many walls that she puts up get her to see their real feelings she will be a friend for life. Her loyalty knows no bounds and will always put those she cares for before herself. A true friend being the one exception where she doesn’t choose for herself in the face of danger.
Loving: Everybody needs a hug now and then. Debby especially is very affectionate deep down and though she would never admit or publically show, would enjoy nothing more than to cuddle those she cares for. (think of things like covering those she cares for in blankets at night when no one watches)
Likes: Dancing, Snow, Heels.
Dislikes: Flirting men, Cigars/cigarettes, Sneakers(she’d rather walk barefoot than in anything other than heels.
History:
When Debby was young the children in Edolas gave her a hard time. Most of the boys thought she was the most beautiful exceed in Edolas, leaving all the girls terribly jealous of how pretty Debby was. With the boys being extremely nice to her and girls being mean to her she ended up surrounding herself with boys. Sadly, she discovered the only reason they befriended her was because they wanted her to be their girlfriend, therefore she put a stop to their friendship. Her parents were concerned for their isolated daughter and tried their best to arrange playdates with other girls, but Debby wouldn’t accept it.
During her teenage years she rebelled a lot and started hanging out with boys again, despite the fact she knew they liked her for her looks instead of her personality. She saw the world as a superficial place, where the only ones who cared about her for who she was were her parents. She in turn started behaving arrogant and nasty to the other girls, and learned how to manipulate guys to do what she wants. Though the only one she was destroying with this behavior was herself, and when her parents objected to her rebellious behavior they got into a huge fight.
These fights made Debby believe that she didn’t belong with the other exceeds, the fact that she didn’t look like them since she was more humanoid leading her to this conclusion. Therefore she left Extalia and visited the royal city of the humans. Though the civilians were frightened of her, fearing exceeds for their reputation. The more people ran away from her the more desperate she became for a positive response, but she was only hurting herself more by chasing after humans and ended up looking over the humans from a rooftop. It broke her heart that everyone had a place to belong except for her, and was very depressed about it.
She didn’t know that the humans from Edolas were stealing magic from another world, or that even another world existed. When that magic thunderstorm formed about the capital she didn’t know that it was a portal from another world. What she did know was that it was very dangerous to fly up there, and that she could even get herself killed, but being a depressed and rebellious teenager was all the more reason to invite danger and self-destruction into her life. Without even thinking of the consequences she flew up into the storm, crying and cursing that it wasn’t fair that she had no place to belong.
But the deeper into the storm she flew the closer she came to her destiny, and as she crossed worlds she lost consciousness. When she came to she was falling to the ground in Earthland, a blurry vision of a forest closing in on her. Her eyes grew large as she realized she was plummeting to her death and quickly activated her wings, managing to save herself in the nick of time and made a soft landing. Once on the ground she discovered she was now small like the other Exceeds back at Extalia and rushed over to the nearest lake to look at her reflection. She smiled, happily surprised that she was no longer different, but that smile faded again right after. It dawned on her that the fact that she was humanoid had little to do with her not fitting in. It was all because the exceed boys were superficial beings who liked her only for her looks, and the girls who were mean to her were no different.
When she came across her first human village in this new world she was confused as to why they weren’t scared of her. The humans she addressed were surprised that she could talk, and to her dismay some even wanted to keep her as a pet. She got worried when they told her they had never heard of exceeds, and felt empty inside when they said she was in Earthland and that they never heard of Edolas or Extalia before. Realizing she had traveled to a whole other world was a lot to cope with, but she told herself that it was perhaps for the better. Eventually she managed to convince herself that she didn’t belong in Edolas since she couldn’t get along with the exceeds or humans there, and that Earthland was to be her new home.
In the following years she spent her time traveling and learning about Earthland, a place where some humans had magic in their bodies and could cast magic from it, similar to how exceeds cast wings from their bodies. They had guilds and libraries you could go to and join to learn magic. Though regardless of how welcoming and amazing this new world appeared, she couldn’t shake her skepticism. After all, the only people in her life who she knew were real with her were her parents, and she ran away from them. She decided to learn magic from books and on her own terms, no guilds, just going solo. She’d sometimes meet other humans or teamed up for beneficial reasons, but never stuck around or came across another exceed before.
Magic
Mage Type: Athlete: speed/agility. The user focusses their magic on their legs and feet to increase their athletic capabilities, causing them to run and kick faster, and jump higher. This is a very risky magic to use since the body is not strengthened, and not unlike extreme sports has a high chance of self-injury when learning. The more professional the athlete however, the less likely it is to get injured by accident.
+Racial magic: Aera.
Elemental Affinity: Wind
Example spells:
Spells:
Spell Name: Free Run
Level: D
Range: 0
Description: Greatly increases the speed of the user. This makes them able to deliver fast attacks to their opponent and jump over small rivers. Can last up to 5 posts. After this the user needs to rest for 10 posts to be able to cast again.
Drawback: As she attacks she can’t dodge, and will have to either block or take the incoming attack.
Spell Name: Free Run II
Level: C
Range: 0
Description: Same as Free Run, but can now also dodge and run up walls. Free Run II can last up to 8 posts instead of 5.
Drawback: Takes damage from hitting anything solid/non-organic at this speed.
Spell Name: Free Run III
Level: B
Range: 0
Description: Same as Free Run II, but can last up to 12 posts instead of 8.
Drawback: Takes great damage from hitting anything of the same rank that is solid/non-organic.
Spell Name: Free Run IV
Level: A
Range: 0
Description: Same as Free Run III, but can last up to 15 posts instead of 12.
Drawback: Same as Free Run III
Spell Name: Free Run V
Level: S
Range: 0
Description: Same as Free Run IV, but can last up to 20 posts instead of 15.
Drawback: Same as Free Run IV.
Spell Name: Aera
Level: D
Range: 0
Description: Aera is a magic that allows the caster to sprout large angelic wings that give them the ability to fly. While flying the user can carry objects or people, but is limited to carrying only one passenger.
Drawback: Aera can be used for 10 posts in a row, after this the user must rest for two posts to cast it again. Can only carry a passenger for two posts in a row, the user must be passenger free for one post to carry a passenger again. The user can only carry two passengers if already airborne(since it’s more than they can lift), and will slowly sink to the ground. Can only carry two passengers for 1 post.
Spell Name: Aera Max Speed
Level: D
Range: 0
Description: Same as Aera, but with largely increased speed. Due to the increased speed can carry up to two passengers.
Drawback: Max Speed can be used for 3 posts in a row, after this the user must rest for 3 posts to cast it again.
Spell Name: Free Run Kick
Level: D
Range: 0
Description: User takes one post to run up to object/person to gain speed. In the post that follows the user can take out a lacrima that’s 150cm’s in diameter. If a person is hit by this attack they will suffer great damage.
Drawback: If this is aimed at a person they can see it coming from a mile away, and thus will have an easy time dodging.
Spell Name: Free Run Dodge
Level: D
Range: 0
Description: Greatly increases the speed of the user. By running away from the attack the user can escape an attack that has a diameter of 200cm.
Drawback: Is ineffective against heat-seeking attacks/attacks that follow her.
Spell Name: Battle Mode Shift
Level: D
Range: 0
Description: Battle Mode Shift makes the exceed regain their original agility, stamina, strength and form as to how they were in Edolas. This form can be held up to 3 posts.
Drawback: Drains magic power.